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Arkham Horror Characters Edit

Sister Mary, the Nun Edit

"Ashcan" Pete,the Drifter Edit

  • A Tramp And His Dog: Duke
  • Homeless Hero
  • Luck-Based Mission: The goal of his personal story is to get a Dreamlands trophy, with the fail condition being if the doom track hits 5. The problem is that opening gates typically advance the doom track, which means that absent somebody starting with the Control Gate spell or fortunately-timed monster surges, Pete's only real hope for passing his objective is if (a) the Dreamlands can be reached by one of the first two gates (very low chance), and (b) he can get to that gate quickly. Not easy with his maximum base speed of 3...
  • The Tramp
  • Undying Loyalty: Even if Pete loses all his other allies and companions, ol' Duke'll stick by his side to the end.

Jenny Barnes, the Dilettante Edit

Joe Diamond, the Private Eye Edit

Dexter Drake, the Magician Edit

Carolyn Fern, the Psychologist Edit

Gloria Goldberg, the Author Edit

Bob Jenkins, the Salesman Edit

Vincent Lee, the Doctor Edit

Michael McGlen, the Gangster Edit

Amanda Sharpe, the Student Edit

Darrell Simmons, the Photographer Edit

Monterey Jack Terwilliger, the Archaelogist Edit

Mandy Thompson, the Researcher Edit

Harvey Walters, the Professor Edit

Kate Winthrop, the Scientist Edit


Dunwich Horror Characters Edit

Leo Anderson, the Expedition Leader Edit

Jim Culver, the Musician Edit

Jacqueline Fine, the Psychic Edit

Mark Harrigan, the Soldier Edit

Marie Lambeau, the Entertainer Edit

Wilson Richards, the Handyman Edit

Diana Stanley, the Redeemed Cultist Edit

Rita Young, the Athlete Edit


Kingsport Horror Characters Edit

Wendy Adams, the Urchin Edit

Lily Chen, the Martial Artist Edit

Lola Hayes, the Actress Edit

  • Luck-Based Mission: She has kind of the same problem that Pete has (although even less time--her fail condition is the doom track reaching four). In her case, she needs to get an Ally to pass her personal story. The problem is that short of getting a nice amount of monster/gate trophies (not likely to happen in the short span of time she has to pass), she needs to get lucky with whichever location encounters can elicit the current game's Allies. Oh--whereas Pete's fail penalty is pretty minor (he can't get any more Allies, besides Duke), Lola's fail penalty is losing a point of maximum Sanity. Suffice to say she never wants the Herald to be Ghroth.
  • The Power of Acting

Charlie Kane, the Politician Edit

Tony Morgan, the Bounty Hunter Edit

  • Bounty Hunter
  • Unwitting Pawn: In his personal story, getting enough clue tokens makes him realize this, "failing" it. However, both outcomes for his story involve losing all his current monster trophies in exchange for a boon, so whether this is really a failure depends on whether you want money right away ("pass") or more clue tokens in the future (the alleged "fail").

Rex Murphy, the Reporter Edit

Luke Robinson, the Dreamer Edit

Daisy Walker, the Librarian Edit


Innsmouth Horror Characters Edit

Agnes Baker, the Waitress Edit

Roland Banks, the Fed Edit

George Barnaby, the Lawyer Edit

Ursula Downs, the Explorer Edit

  • Action Girl
  • Adventurer Archaeologist
  • Spirited Young Lady: It's not certain whether she's in the usual age range now (she looks like she could easily be in her late 20s), but she was definitely this during that age range (and before), and she hasn't lost her passion for adventure.

Finn Edwards, the Bootlegger Edit

Patrice Hathaway, the Violinest Edit

  • Game Breaker: All those clue tokens she accrues as the game goes on, along with her ability to share them with anyone, regardless of where either one is, makes it ridiculously easy to get a seal victory. Unless Yibb-Tstll is the Ancient One, that is (caps everyone's clue token limit at 5).
  • Music for Courage
  • Support Party Member

Silas Marsh, the Sailor Edit

Tommy Muldoon, the Rookie Cop Edit

Akachi Onyele, the Shaman Edit

"Skids" O'Toole, the Ex-Convict Edit

Minh Thi Phan, the Secretary Edit

Zoey Samaras, the Chef Edit

Hank Samson, the Farmhand Edit

  • Disappeared Dad
  • Dumb Muscle: Well, more foolhardy than downright stupid.
  • Farm Boy: No heritage, though, he really is just a boy from a farm...
  • Fearless Fool: Makes horror checks after fights -- and then only if he loses or runs -- because he's too thick to realize something is an Eldritch Abomination until he's had time to mull it over.

Trish Scarborough, the Spy Edit

  • Deadly Upgrade: One of her special abilities allows her to raise her stats by one point at the cost of one point of stamina and one point of sanity.
  • Rogue Agent: From an agency that led her to believe was part of the U.S. government, but appears to be nothing of the kind.

Norman Withers, the Astronomer Edit

William Yorick, the Gravedigger Edit

  • Deader Than Dead: Monsters Yorick kills and spends as trophies don't have to be recycled back into play. Mind you, if the game runs out of monsters, the Ancient One awakens on the spot...Although if you have enough critters (i.e. from every single expansion that contained monsters), that's not likely to happen.
  • Meaningful Name: He's a grave digger...

Penny Arcade Adventures Characters Edit

Jonathan "Gabe" Gabriel Edit

  • Bare-Fisted Monk: The highest Fight score in the game, but he can't equip Weapons (see below).
  • Noodle Incident: He fought the Devil. And Tycho no longer allows him to use weapons.

Tycho Erasmus Brahe Edit

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