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File:Neptunia mk2 Cover 7283.jpg

Is your handheld as moe as this?


A Surprisingly Improved Sequel to Hyperdimension Neptunia, and the second game of the Neptunia series.

Taking place in an Alternate Universe from the first game, the three goddesses and Nepgear are captured while trying to take down ASIC. Three years later, Nepgear is freed. She must now save her sisters and hopefully succeed at taking ASIC down this time.


Tropes found in Hyperdimension Neptunia Mk 2[]

  • All Just a Dream: Noire and Kei both have dream sequences in which CFW Brave asks them for permission to marry Uni.
  • Alternate Universe: Honestly, just about everything has changed outside of the central premise. Even the world's structure and how the main characters met!
  • Bifauxnen: Kei Jinguji.
  • Bonus Boss: Tons in the coliseum, the hardest of them being Delphinus.
  • Bound and Gagged: Arfoire keeps the CPUs like this for three years. It's even the name of the trophy you get for viewing the CG image of them.
  • Calling Your Attacks: You can't name your combos this time out, but the characters are more prone to shouting their attack names.
  • Creator Cameo: When was the last time you've seen a creator of the game (or at least, have a hand in making the game aka Keiji Inafune) be there in person as a friggin summon!?
  • Curb Stomp Battle: Magic the Hard / CFW Magic delivers it to the four goddesses at the start of the game.
  • Darker and Edgier: Definitely compared to the first. The Conquest Ending takes it to Anvilicious levels.
  • Darkest Hour: Nepgear in the absurdly disturbing Conquest Ending. She actually takes her experiences pretty well, not completely reaching the Despair Event Horizon, particularly considering that she's being forced to kill all of her friends--including two small children while they sob on each other and hold hands after their older sister was just stabbed to death--and her only living relative, along with practically every single person she's become friends with throughout the game, all in a last-ditch attempt to prevent a tragedy that she ultimately doesn't prevent, anyway.
  • Dating Sim: The Lily system. Possible shout out to another game by Compile Heart.
  • Decided by One Vote: One side event has the CPUs holding an election to determine who is the most popular. It appears to end in a Type 3 as Underling, who showed up to just to mess with the whole thing, is pressured into voting by the others. She ends up fleeing with the CPUs in pursuit.
  • Downer Ending: The Conquest Ending. That is all.
  • Equipment Spoiler: Trailers and screenshots sure love showing off Nepgear's Magic Sword in which you can only obtain after finishing with the Conquest End and start a New Game+.
  • Even Evil Has Standards: Linda beats feet when CFW Magic starts committing genocide in Arfoire's name.
  • Fastball Special: Neptune gets tossed by the three goddesses towards Nepgear in one of the endings.
  • Fighting Your Friend: In the Conquest Ending.
  • Five-Man Band: Lampshaded by Nepgear with the following party members.
  • Fun with Acronyms: ASIC, which stands for Arfoire Syndicate of International Crime.
  • Grievous Harm with a Body: One of Gear's summons has her use Keiji Inafune like a blade.
  • Gotta Kill Them All: The Conquest Ending route plot is this; yes you have to kill all the goddesses. Thank you Compile Heart...
  • Gratuitous English: The Ending Theme has quite a bit of it.
  • Heads I Win, Tails You Lose: Even if you have your party pimped out with awesome equipment and doing fine against the first fight with Magic the Hard / CFW Magic, the game will still continue as if Nepgear and company are still getting owned by her.
    • There's also the first battle against a Killachine; even though the damn thing fades out via the standard enemy death animation, the party's dialogue goes on to reveal that it was too powerful for them.
  • Hammerspace: "Don't ask where they hide their weapons."
  • Heroes Gone Fishing: One of Falcom's chirper events has her and Nepgear doing this.
  • Heroic Sacrifice: In one of the endings, the four goddesses sacrifice their lives to destroy Arfoire for good.
  • Hot Springs Episode: What you will be rewarded when you get to Chapter 7. The trophy for this scene lampshades it.
  • Humongous Mecha: One of the main villains, named CFW Brave. Looks like a cross between GaoGaiGar, Sol Gravion, Brave Exkaiser, Thrudgelmir, and Dancougar Nova.
  • Idol Singer: Apparently, Neptune and Nepgear get featured as one.
    • Amusingly, there's an in-game event where the two actually do this, leading to the Decided by One Vote scenario above.
  • Multiple Endings: There are a lot of them.
  • Obvious Beta: The DLCs fixed this though.
  • Product Placement: One of Rom and Ram's staves outright state they're from Cardcaptor Sakura instead of the usual style of loosely describing it or using a fake, but similar sounding, name.
  • Rule of Symbolism: How many fans interpreted the Conquest Ending. Even if you end the Console Wars by having one Super Console that plays everything, piracy will always continue to exist. With only one super console, the industry will stall without competition. And a gaming world without competition will not improve and will fall apart sooner or later. It's even lampshaded by CFW Arfoire herself in that particular ending.
  • Scripted Battle: Your first boss fight in this game is against Judge the Hard / CFW Judge, and even if you unload Nepgear's most powerful attack at that point against him, it will only do zero damage.
  • Self-Deprecation: Keiji Inafune's cameo attacks. IF comments she only feels apathy from the sword form and remarks that she doesn't "want hipsters ironically enjoying [her] new attacks" and Nepgear herself comments that he's full of wrath and admits it's embarrassing to wield.
  • Shoot the Shaggy Dog: The Conquest Ending. Nepgear feeds the demon sword by killing all of the other CPUs with it, then destroys Arfoire with the fully powered sword. Arfoire, however, seems to take being defeated quite well, all things considered... The reason why is that, by having killed the other CPUs, Nepgear has fated the world to have no competition, and therefore no progress. With no progress, Gamindustri will ultimately crumble, and Arfoire will then return to feast on the remains. The implications of this are that the CPUs all died, not to avert Gamindustri's end, but to make it inevitable. Thankfully, this is only one of Multiple Endings, so it is not strictly canon. But still...
  • Single-Stroke Battle: Done as an Anti Frustration Feature. Attacking enemies before the battle begins will typically just give you a slight initiative bonus. Attacking enemies weaker than you before the battle begins will instead instantly kill them, permitting you to quickly work your way toward any Dangerous Species you may need for a quest or just to finish a Fetch Quest.
  • Spelling Song: N.I.S!!
  • Suicide for Others' Happiness: During the Conquest Ending, most of the CPU Candidates voluntarily let you kill them after their CPU sisters force Nepgear to kill them. Uni gets a special mention, as she says she wants to die because her older sister is already dead, so she has nothing left to live for except her sister's dying words of hope that Gamindustri can be saved, which requires that Uni allows herself to be killed by Nepgear. Neptune plays this straight, smiling and stating simply that Nepgear has to kill her or all of their efforts until then will be for nothing.
  • Sword of Plot Advancement: The Magic Sword found only in the Conquest End. Have fun obtaining it.
  • Take That: It happens here with the four goddesses arguments over consoles.
  • Tsundere: Uni and Noire.
  • Turns Red: Comes in a few different ways, the most common being Viral Monsters. This change happens randomly, but will occur more often if one enemy of that type has already changed during the fight. Certain monsters may also consume each other to reach this effect, the earliest a player is likely to see is Horsebirds eating Radishers to become Horsebird Leaders, which are literally just red Horsebirds.
  • The War On Straw: Straw digital pirates.
  • Unskilled but Strong: The four goddesses. To put in a nutshell they have a very few skills despite having the best stats of the whole team. DLC fixed this by turning them all into Game Breakers.
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